The msq saves and Vex saves are completely different and I the msq's are much more adaptable by nature being xml. The Vex format is terrible, it doesn't have a well formed structure. I was just finally implementing Vex import for compatibility, but I really am looking to have MLV and TunerStudio default table export to a new .table format that is xml based.
But in short, the msq saves should be good. The 16x14 Vex export should also work though. I'm guessing the only problem is that I've never tested it
. Send me an msq with a 16x14 table and i will fix it.
The way VE analyze works it does pull values closer together if it the RPM & MAP is hitting anywhere in between. If you are dead on a cell, then only that cell will get changed, but typically the input VE value is interpolated from 4 cells. The when the correction is applied, it is applied to all the cells that provided input with a weighting that corresponds to the strength of that cells voice.
There are actually 2 ways each record produces a recommended
1) The interpolated value is corrected and the
corrected value is applied to all for input cells with weighting.
2) The correction percentage is calculated and that percentage is applied to the value of all 4 input cells with a weighting.
So, #1 helps to smooth the table, #2 prevents edge cells from getting way off base. An Edge cell being one that only has input data on one side. Like the top row may be 100, but it always ends up getting input from 95 kPa, so it doesn't know that at 98kPa more fuel is needed.
It sounds like #1 is what is getting you. But I think I may have fixed your problem in this last release. I noticed that the VEMS logs let the Lambda go wild. There is Lambda of 60 in there. That is an AFR of 882:1, so naturally even if any input from that record is of very small weight, it is
REALLY lean
. So it was quickly sending some of the cells to crazy high numbers.
In the new version 2.952, VE Analyze takes any Lambda greater than 2 as 2.0. I even considered making that threshold lower, like 1.6, but see how it works here.
I have not put together an installer for 2.952 yet, first i figure we'll see how this one works. I'm expecting a few more tweaks.